Jogos de tabuleiro, cartas, eletrônicos, infantis, esportivos, não importa qual sua praia de game, essa é uma bibliografia fundamental sobre o assunto, e o melhor: saiu entre 2006 e 2007, é super atualizado. De Katie Dalen e Eric Zimmerman, o livro trata dos fundamentos de game design, história dos jogos, game cultura e muito, muito mais.
E segue o texto da contracapa que explica bem melhor do que se trata: As pop culture, games are as important as film or television - but game design has yet to develop a theoretical framework or critical vocabulary. In 'Rules of play', Katie Salen and Eric Zimmerman offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written 'Rules of play' as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like 'play', 'design', and 'interactivity'. They look at games through a series of eighteen 'game design schemas', or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.
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